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- #J SUPRANTO STATISTIK TEORI DAN APLIKASI ANDROID#
- #J SUPRANTO STATISTIK TEORI DAN APLIKASI SOFTWARE#
New Jersey: Prentice Hall, Inc., 2001.įandy Tjiptono, Manajemen Jasa.Edisi Ke-1, Cetakan ke-3. New Jersey: McGraw-Hill Inc., 2004.Įverett E, Adam and Ebert, Ronald J., Production and Operation Management. et al., Operation Management for Competitive Advantaged, 10th Ed. Bogor: Ghalia Indonesia, 2007.Ĭhase, Richard B. This is due to the queue remains occur only upon arrival at a particular customer accumulates.Īritonang R., Lerbin R., Riset Pemasaran: Teori dan Praktik. The percentage of total issues in the company does not fully describe the queue at organization. Customer waiting time is much less than 30 minutes. And from the results obtained by processing server utilization 6% and 54% probability of unemployment system. From the measurement results obtained that the average customer arrival (truck) is 3 trucks/hour so that the average service for a truck 13 minutes.
#J SUPRANTO STATISTIK TEORI DAN APLIKASI SOFTWARE#
Data processing is done with using OM EXCEL software to calculate the amount of time in the queue. Sample data retrieval is done by measuring the customer arrival and service time that occurred for three days. Engelhardt,Introduction to Probability And Mathematical Statistics.The analysis of queuing time has done for the process of loading and unloading as well as clarify why the biggest cause of problems occurred in the queue (45% of the total issues arising for the service) on company which is engaged in the business of providing warehouse.Currently, the queue model used is Multichannel Single Phase models where there are 10 lines for the loading process, assisted by 12 people for forklifts and 2 people to the process of checking in and out of the goods with the time standards set by the company is 30 minutes. Supranto, J.,Statistik Teori dan Aplikasi, Jakarta: Erlangga, 2002. Rachmat, K,Teknik Praktis Riset Komunikasi, Cet. P., Maryuni & Ridwan, S.,Mudah membuat game augmented reality (AR) dan virtual reality (VR) dengan unit 3D, Jakarta, Indonesia, PT. Phunsa,“Applying Augmented Reality Technology to Promote Traditional Thai Folk Musical Instruments on Postcards.”In Proceedings of the International Conference on Computer Graphics,2014. Tahyudin & Saputra, “A Response Analysis of Mobile Augmented Reality Application for Tourism Objects.”International Journal of Electrical and Computer Engineering, Vol.7, no.6, 3500-3506.
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Ilhan & Celtek,“Mobile Marketing: Usage of Augmented Reality in Tourism.”Gaziantep University Journal of Social Sciences, 15(2), 581-599.2016. ěaratali, Helmi, Parhizkar, & Gebril,“Effective of Augmented Reality (AR) in Marketing Communication.”International Journal of Management and Applied Science, Vol.2, Issue 4, 133-137.2016. Kismono, Pengantar Bisnis, Edisi Pertama, Yogyakarta, Indonesia, BPFE, 2001. Pogramming for Junaio Layar and Wikitude, First Edition, Wiley Publishing Inc, 2012. Madden,Augmented Reality Browsers for Smartphones. ěuchori, Setyosari, Dasna, & Ulfa,“Mobile Augmented Reality Media Design with Waterfall Model for Learning Geometry in College.”International Journal of Applied Engineering Research, Vol.12, No.13, 3773-3780.2017. Qi,“Parallel and distributed computing and networks.”In International Conference, 2010. Construct 3D: AVirtual Reality Application for Mathematics and Geometry Education.”Education and Information Technologies, 5(4), 263-276.2000. Widyaningsih & Zunfikar, “As Media Augmented Reality Promotion of College With Marker Logo in Brochure.”International Journal of Scientific Research and Management, Vol.5, 7047-7055.
#J SUPRANTO STATISTIK TEORI DAN APLIKASI ANDROID#
Over all, the results of this study indicate that the application of AR is successfully tested on all versions of android and the analysis of this impact by Sign Test is good enough to smartphone entrepreneurs promotion system and get a pretty good response from prospective customers. The analysis is done by Sign Test method. In addition, AR impact analysis is done on smartphone sales to see the response of potential customers to promotion system. The AR app will be tested on an android device with 3 different versions using Black Box testing. AR technology is designed on smartphone models to be an application running on the android platform and built on the Unity 3D program. Augmented Reality (AR) is technology that is the view of the physical world collaborated between reality and 3D virtual image. This research helps improve the promotion system peacefully using technology that can be run through the smartphone itself. As a result, sales turnover tends to decrease because it promotes the same goods in the same way. Conventional promotion systems become a mainstay for almost all smartphone entrepreneurs. Many smartphone entrepreneurs compete to promote various brands of smartphones.